
THE DEATH CURE WIKI SERIES
Sniper Elite 4 builds upon the already solid foundation of the past games, taking the series to new heights. These can be pretty gruesome, but if you can stand the visuals, these are always a treat to see. Making effective long kills also visually rewards players through the franchise staple of “X-Ray kills,” which are basically what they sound like. Upon reaching an experience threshold, you’ll rank up, and doing this enough allows you to purchase new weapons and items to customize your loadout. For each kill you rack up, you’ll receive experience points based on a variety of aspects, with bonuses coming from long shots, stealth kills, shooting specific body parts, and many more.

In addition to avoiding close-range combat, playing well provides a number of benefits both for you and your account.
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To make full effect of these abilities, you’ll need to be observant about all elements of combat, including when you shoot and where you fire from.

As a sniper, Fairburne is much better equipped for long-range combat, though he can hold his own at shorter distances if need be. For those who aren’t though, Sniper Elite 4 places a much heavier emphasis on stealth than your traditional shooter. If you’re already familiar with the Sniper Elite series, you’ll already know what to expect in terms of gameplay. This entry in the franchise takes place in 1943 Italy and will see Fairburne explore a number of beautiful and memorable environments (such as a village, viaduct, and dockyard) across its 10+-hour campaign. Picking up after its predecessor, Sniper Elite 4 once again places you in control of SOE sniper Karl Fairburne as he attempts to destroy a new Nazi missile system and assassinate those responsible for its creation.

The fourth game in the series, appropriately titled Sniper Elite 4, is out now for Nintendo Switch, and it upholds the series’s tradition of excellence. Despite these struggles, Rebellion Developments’ Sniper Elite series has always done a great job at carving out its own niche in the market. With all the first-person shooters out there, it can be relatively hard to stand out from the crowd.
